black and white bed linen

Indie Game Developer Crafting Narrative-Driven Psychological Thrillers

Where imagination meets the unknown

Chasing Windmills Games is an Oregon-based indie game studio dedicated to creating immersive, narrative-driven experiences. Our latest project, I of the Storm, is a psychological thriller game set in an abandoned asylum—where your choices shape the story and every memory matters. Join us on our journey to bring emotional, thought-provoking adventures to gamers worldwide.

What's Our Deal?

Passionate Creators

Unique Experiences

Community First

We're a small but mighty team of game developers who live and breathe interactive entertainment. Every pixel, every line of code, every sound effect is crafted with love and attention to detail.

We don't follow trends—we create them. Our games blend innovative mechanics with stunning visuals and compelling narratives that stick with you long after you've put down the controller.

Our players aren't just customers—they're part of our family. We listen, we adapt, and we grow together. Your feedback shapes our games and drives us to push creative boundaries.

Our projects

At Chasing Windmills Games, we create story-driven experiences that linger long after the screen fades to black. Each project is built around rich narrative, atmospheric design, and innovative mechanics that invite players to explore not just worlds—but themselves.

a clock tower in the middle of a dark night
a clock tower in the middle of a dark night
I of the Storm

A haunting psychological thriller that blurs the line between reality and nightmare. Navigate through a mysterious abandoned asylum where every shadow holds secrets and every room tells a story of forgotten memories.