About Chasing Windmills Games: Indie Game Developer in Oregon
Chasing Windmills Games is an indie game studio based in Oregon, founded by Steve Miller. Driven by a passion for storytelling and innovation, we specialize in narrative-driven psychological thriller games that challenge and inspire players. Our mission is to create immersive experiences that explore mental health, emotion, and the unknown—bringing authentic stories to the world of gaming.


From Passion to Pixel
Chasing Windmills Games was born from a classic story: a lifelong passion for gaming fused with real-world expertise. Our founder leveraged a background in retail management, sales, and marketing with a lifelong love of video games & technology to build a studio dedicated to weaving intricate narratives, creating unique worlds, and bringing compelling characters to life. We're a small indie studio with a big heart, driven by the magic of interactive storytelling.


Crafting Worlds, Not Just Games
We believe video games are more than just entertainment—they are portals to other realms. Our mission is to create immersive experiences that captivate, inspire, and provide a meaningful escape. With every project, we aim to blur the lines between fantasy and reality, crafting worlds that feel alive and leaving a lasting impact on our players long after they've put down the controller.


Our Debut Project: I of the Storm
"I of the Storm" is a testament to this vision. Set in the hauntingly atmospheric St. Thomas Psychiatric Hospital, the game is a deep exploration of the human psyche. It’s a journey filled with suspense, intrigue, and wonder, where every shadowy hallway and cryptic puzzle is a piece of a larger, gripping narrative designed to challenge your wits and courage.


Our story is just beginning. The world of Chasing Windmills Games is continually expanding as we venture forth to push the boundaries of gaming and explore new narratives. Your support, feedback, and passion are the winds in our sails. We invite you to join us as we explore the boundless, uncharted horizons of gaming.
The Journey Ahead
Our Values
Passion-Driven
Every game we create comes from our genuine love for gaming and storytelling.
Innovation
We constantly push boundaries to create unique and memorable gaming experiences.
Our players are at the heart of everything we do, shaping our creative direction.
Community-Focused
Quality First
We believe in crafting polished, meaningful games rather than rushing to market.
Meet the Team
Meet the driving force behind "I of the Storm." Steve has multiple roles as the Owner, Lead Developer, and artistic designer. His talents encompass character and environment art, audio design, and voice acting. With a passion for crafting captivating game experiences, Steve's expertise elevates "I of the Storm" into an immersive journey where visuals, soundscapes, and narratives intertwine seamlessly. Get ready to dive into Steve's world as he guides you through the enigmatic halls of the game.
Steve Miller


Redewaan Duckett
Redewaan is a seasoned narrative writer with over ten years of experience crafting immersive, character-driven stories for games. He is the writer of Axiom Alternative I and II — kinetic visual novels available on Steam that blend psychological drama with philosophical depth. The third installment is already written and awaiting release. He has also contributed to the short horror game Demonic Soul, available on Itch.io, bringing his signature focus on mood and emotional tension to a new setting. His work is thoughtful, haunting, and always grounded in the human experience.
The Creative Minds Behind Our Games
Owner/Creative Lead
Writer/Creative Assistant


Rhittika Sreya
Voice Actor
A talented voice actor and illustrator, Reya brings creativity and passion to everything she does. Singing is one of her biggest joys, with a special love for J-pop. Outside of her artistic pursuits, she has a deep fondness for ramen, happily enjoying it at any time of day. While she thrives on authentic, genuine connections, Reya often finds it difficult to tolerate overly “cringe” behavior. And although pizza is loved by many, it’s not among her favorites; too much cheese.
What we believe


Our Philosophy: Stories First
At Chasing Windmills Games, we believe that great games begin with great stories. We’re passionate about creating immersive experiences that challenge the mind, stir emotion, and linger in memory. Every project is fueled by curiosity, crafted with care, and built to inspire. As a small indie studio, every detail matters—from the haunting echoes of an abandoned hallway to the subtle quirks of a troubled character. We strive to make every moment meaningful.


Our Mission Statement
At Chasing Windmills Games, we craft deeply immersive and emotionally resonant gaming experiences that challenge perception, explore the human psyche, and celebrate the art of storytelling. Driven by imagination and indie spirit, we strive to create meaningful worlds where every character has a voice and every shadow hides a story.
2275 SW Barbara St
McMinnville, OR 97128 USA
Business Registration:
State of Oregon
Business ID Number: 212404594
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© 2025 Chasing Windmills Games LLC. All rights reserved.
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